LATEST UPDATES

Published at 3rd of December 2021 08:47:55 AM


Chapter 361: 361

If audio player doesn't work, press Stop then Play button again




Although Druids are divided into many schools, they are not unable to use the abilities of other schools, but they are not proficient, such as some basic Druids.

Every Druid is a versatile warrior because they can meet almost every role - healing, meat shield and damage output. Sometimes they can even cast some spells instead of wizards.

All Druids don't like alchemists because they think the things made by alchemists often destroy nature. During the period of the arcane Empire, large-scale alchemy workshops will emit a lot of pollutants, causing serious pollution to the material world. It can be said that there was also a deep contradiction between the arcane Empire and druids.

If the place that Druids hate most, or even hate most, the answer is not the bottomless abyss, but the mechanical state of nirvana.

This is a plane with the ultimate order.

It is the birthplace of all plane order.

It is the adjustment machine of the multiverse.

In the mechanical environment, order is regarded as the highest criterion everywhere. It consists of completely equal light and dark bands, and completely equal heat and cold. This plane is shaped like a water drop clock and has an obvious tree shaped field. (mechanical environment is also called time tree)

In the mechanical realm, each law constitutes an independent gear state, and all operations rotate according to their own standards. All inlaid teeth act through huge computing data. In addition to those puzzling legal functions, even all kinds of magic forces can't understand the efficacy of these data.

The mechanical environment is the most straight and flat of all outer planes. Order and justice are the norm here. Every type of law will be found in the mechanical clock world, from simple maxims to complex and distorted etiquette laws and regulations.

Druids seem out of place here. It's a world of gear machinery. The gravity of each region in the mechanical environment is different. It is difficult for ordinary people to survive here. Many intelligent lives here come here from other planes for various reasons.

It can be said that there is no breath of nature here. There are machines, steam and gears everywhere. The sky is always gray and full of smoke. There is no tree or plant on the earth. But here is the alchemist's paradise. It is said that there is even a complete floating city deep in the mechanical realm.

The mechanical environment is an unbounded plane and has no specific defined plane. The endless void is filled with huge gears that bite each other, just like the inlaid teeth of carved clocks and watches inside.

Most cogs are more than a thousand miles in diameter and rotate slowly and unpredictably. However, while they were running, some witnesses said that many smaller, island sized cogs connected many other larger gears.

Large and small gears and devices form clocks, and the volume of the whole clock is about the same as that of the Asian continent.

There are also aborigines in the mechanical realm, which is different from the flesh and blood life in the main material world. There are all kinds of construct creatures living here, from the lowest level to legends and even demigods. There is no answer as to who created these construct creatures.

Some arcane masters even think that these construct creatures can make construct creatures by themselves. They have their own factories and can be produced like an assembly line, but these are guesses and have not been confirmed.

Some useless gears float around the mechanical environment, on which live some empty creatures, full of hostility to outsiders. This is a plane that completely distorts the concept of reality. If it is a visitor from other material planes, I'm afraid everything has subverted their past understanding.

The whole mechanical environment has been enchanted.

At least it needs weak divine power to change the mechanical environment, and everything needs magic and physical effects to change something hard.

The characteristic of mechanical environment is time.

But no one knows how to touch it, so this plane has no elemental and energy properties.

There is a strong tendency of order in the mechanical environment, and anyone in the non orderly camp will be suppressed. In other words, this position is very extreme and very unfriendly to the neutral camp and the chaotic camp! It is also said that this plane was created by the ancient god of order.

The magic characteristics of mechanical environment are normal, and most magic can be cast normally.

In the mechanical environment, in addition to constructing creatures, there is another very dangerous creature - Fermi ant tribe!

Their ant nest runs through the whole mechanical environment. These ant like creatures look for all the colonies they can see, and then swallow everything that lives on it into the ant nest like worker bees, and make these things subject to the laws of their queen.

Fermi ants belong to a branch of Zerg. Zerg have never been popular in the multiverse.

The mechanical realm has a small number of coalescers.

The probability of meeting them is not high, just like few gods who attach the kingdom of God to this plane.

In the mechanical environment, vision is normalized. During the day, this plane is illuminated by a sudden light from the void for 12 hours, and then completely dark for 12 hours. The hearing here is also normal, although the rumble and bass caused by the rotation between the cogs are sometimes heard at the edge of the ground.

There is a kind of building called nest cogging.

They are the base of the Fermi ant family, and ant nest cities composed of excellent buildings exist on the surface of chimera and their colonies. Thousands of workers, soldiers and foremen, as well as more Fermi ant guards, remain in each colony's nest. In any case, there is only one queen for each chimera, and their order is the absolute law of nest chimera.

Usually the two queens will cooperate with each other unless they choose the same cog as their colony, which will lead to war because of different laws. If a queen chooses a chimera as her colony, she will send a detachment to protect the precious queen larvae. The incubation time of a young queen will take at least hundreds or even thousands of years.

A very special existence must be mentioned here.

That is the mother of ten thousand ants!

In the mechanical realm, there is an empire ruled by Fermi ants. They constantly build colonies on the gears of the mechanical realm, on which there are a large number of Fermi ants.

In the heart of the Fermi ant Empire, surrounded by all the important colonial cogs, there is the mother of ten thousand ants in its core.

All Fermi ants believe that the diameter of the chimera where the mother of ten thousand ants is located is at least 3000 miles, and this chimera is the core of all mechanical chimeras and makes other chimeras move with it.

Whether it is a fact or a simple belief, both sides of the core COG are covered with a solemn ant nest City, and the surface is shrouded in the light of divine power.

The mother of ten thousand ants claims to be an intermediate God. Although this statement is difficult to verify, the 33 most senior Fuyi ant queens follow the mother of ten thousand ants at any time to protect the safety of the ant family ruler.

In the Druid's cognition, the mechanical realm of nirvana of clocks and watches is a complete hell, which is a blasphemy against nature and should be completely destroyed. However, this plane always exists and is very dangerous. You never know how many construction puppet legions are hidden in it.





Please report us if you find any errors so we can fix it asap!


COMMENTS