As the story progressed, Hans successfully enrolled in Concordia as a mage and got selected as a member of house Prophets. He got punished and worked in the Botanical garden, a research facility in Concordia. two months of his first year came to an end with this ACT II - MONAMI.
Hans Richardson (10)-
In order to obtain the second book, he must first emerge victorious in the perilous Glory Wars and subsequently procure the coveted Book of Power from the heavily guarded treasury of the Alliance as his price.
Book Name | Holder |
Book of spells - Limitless | Hans |
Book of Day - The Solar Mage | Walter |
Book of Death - Immortality | Xandor |
Book of Governance/ Ruling - Mandate | Parv |
Sno. | Spell Natme | Description |
1 | Sprout | mimicking any seed and modifying its growth and yield |
2 | VeganBind | a restraining spell which summons dark purple vines with sharp metallic blades and paralytic poison. This is used for restraining and offencive measures. |
3 | SeedBullets | a hard metal shelled seed with penetrative power far greater than a musket rifle bullet |
4 | TheVeganCarnage | a predator type crying seed, it grows 7-9 tentacles with speared ends and auto targets the heads of whomever in vicinity including its caster. A dangerous spell that only deactivates after killing everyone in its range including another same seed making it one at a time spell |
5 | Mutilate | TheVeganCarnage + SeedBullets = a short range killing spell that even wont leave a corpse intact |
6 | SharpDeath | sharp metallic bamboos, erupt from the ground and suck the target into a green quagmire |
7 | SugarDrain | a parasitic vine, weak in phyque, sucks energy(stamina) from target and resupply to Hans |
8 | Ensnare | a trap similar to a venus fly trap but in a huge size with strong gripping power |
Delimira Winters (12)-
Got close to Hans with the objective of finding out about Samson and his father's whereabouts. Aims to kill an ancient
Chris Holger (14) -
Hans's roommate aims to become Rudolf's disciple despite his father's ill-fated relationship with the man himself.
Xandor -
Planning to attack Clandor after robbing something from Concordia
Vanessa-
Her story still remained a mystery.
Aredhel Winters -
The wealthiest person in Concordia, searching for ways to find her missing husband.
Walter -
His actions remain moody as he secured his position as leader of the Junior League in Glory wars.
Knight rankings unveiled
Rank | Name | Aura type | Grade |
1 | Norwin Grimgar | Ice (Cryo) | 99 |
9 | Rudolf Edenberg | thunder (Electro) | 90 |
17 | Bernard Holger | ??? | 92 |
20 | Walter Jimenez | Dark (Death) | 90 |
Grade only signifies how much of an aura a person has, not the actual prowess
Mage Hierarchy
Circles | Name | Mastery |
0 | Apprentice Mage | Learn to store mana and form a mana Heart |
1 | Initiate Mage | First circle successfully formed and mastered at least two spells [Concordia limits the initiates from learning more than two spells at this stage] |
2 | Novice Mage | Four spells |
3 | Senior Mage | reaching three circles, Free to learn as many spells that they can master |
4 | High Mage | reaching four circles, Free to learn as many spells that they can master |
5 | Expert Mage | reaching five circles, Free to learn as many spells that they can master |
6 | Veteran/Master Mage | reaching six circles, Free to learn as many spells that they can master Humans- NA (this is the reason human mages are weak) Elves - spirit contracts |
7 | Grand Mage | reaching seven circles and able to cast a devastating spells |
8 | World Mage | reaching eight circles and able to create a mana Sanctuary |
9 | Warlock | reaching Nine circles and possessing few Ultimate spells |
Knights Hierarchy
Grade | Name | Mastery |
0 -10 | Apprentice Knight | Learning to generate aura and conduct it in the weapons. |
11-20 | Initiate Knight | Learning first aura skill and perfect it till grade 20 |
21 - 30 | Novice Knight | Second Skill |
31 - 40 | Senior Knight | Third Skill |
41- 50 | High Knight | Fourth skill |
51 - 60 | Warrior Knight | Fifth Skill |
61 - 70 | Veteran/Master Knight | Sixth Skill Humans- bloodline training only for knights Elves - spirit contracts Dwarf - inherit the blessings from the ancestors - to give to the weapons |
71 - 80 | Grand Master Knight | seventh Skill - mini ultimate |
81 -90 | Dominion Knight | Domain skill |
91 - 99 | Warlords | Ultimate skill and From this point onwards the growth grades are ambiguous because some people hit their limit when they cross 90 grades but some keep growing. The knight is not required to follow the rule of learning a skill per decadial grades |
As the story progressed, Hans successfully enrolled in Concordia as a mage and got selected as a member of house Prophets. He got punished and worked in the Botanical garden, a research facility in Concordia. two months of his first year came to an end with this ACT II - MONAMI.
Hans Richardson (10)-
In order to obtain the second book, he must first emerge victorious in the perilous Glory Wars and subsequently procure the coveted Book of Power from the heavily guarded treasury of the Alliance as his price.
Book Name | Holder |
Book of spells - Limitless | Hans |
Book of Day - The Solar Mage | Walter |
Book of Death - Immortality | Xandor |
Book of Governance/ Ruling - Mandate | Parv |
Sno. | Spell Natme | Description |
1 | Sprout | mimicking any seed and modifying its growth and yield |
2 | VeganBind | a restraining spell which summons dark purple vines with sharp metallic blades and paralytic poison. This is used for restraining and offencive measures. |
3 | SeedBullets | a hard metal shelled seed with penetrative power far greater than a musket rifle bullet |
4 | TheVeganCarnage | a predator type crying seed, it grows 7-9 tentacles with speared ends and auto targets the heads of whomever in vicinity including its caster. A dangerous spell that only deactivates after killing everyone in its range including another same seed making it one at a time spell |
5 | Mutilate | TheVeganCarnage + SeedBullets = a short range killing spell that even wont leave a corpse intact |
6 | SharpDeath | sharp metallic bamboos, erupt from the ground and suck the target into a green quagmire |
7 | SugarDrain | a parasitic vine, weak in phyque, sucks energy(stamina) from target and resupply to Hans |
8 | Ensnare | a trap similar to a venus fly trap but in a huge size with strong gripping power |
Delimira Winters (12)-
Got close to Hans with the objective of finding out about Samson and his father's whereabouts. Aims to kill an ancient
Chris Holger (14) -
Hans's roommate aims to become Rudolf's disciple despite his father's ill-fated relationship with the man himself.
Xandor -
Planning to attack Clandor after robbing something from Concordia
Vanessa-
Her story still remained a mystery.
Aredhel Winters -
The wealthiest person in Concordia, searching for ways to find her missing husband.
Walter -
His actions remain moody as he secured his position as leader of the Junior League in Glory wars.
Knight rankings unveiled
Rank | Name | Aura type | Grade |
1 | Norwin Grimgar | Ice (Cryo) | 99 |
9 | Rudolf Edenberg | thunder (Electro) | 90 |
17 | Bernard Holger | ??? | 92 |
20 | Walter Jimenez | Dark (Death) | 90 |
Grade only signifies how much of an aura a person has, not the actual prowess
Mage Hierarchy
Circles | Name | Mastery |
0 | Apprentice Mage | Learn to store mana and form a mana Heart |
1 | Initiate Mage | First circle successfully formed and mastered at least two spells [Concordia limits the initiates from learning more than two spells at this stage] |
2 | Novice Mage | Four spells |
3 | Senior Mage | reaching three circles, Free to learn as many spells that they can master |
4 | High Mage | reaching four circles, Free to learn as many spells that they can master |
5 | Expert Mage | reaching five circles, Free to learn as many spells that they can master |
6 | Veteran/Master Mage | reaching six circles, Free to learn as many spells that they can master Humans- NA (this is the reason human mages are weak) Elves - spirit contracts |
7 | Grand Mage | reaching seven circles and able to cast a devastating spells |
8 | World Mage | reaching eight circles and able to create a mana Sanctuary |
9 | Warlock | reaching Nine circles and possessing few Ultimate spells |
Knights Hierarchy
Grade | Name | Mastery |
0 -10 | Apprentice Knight | Learning to generate aura and conduct it in the weapons. |
11-20 | Initiate Knight | Learning first aura skill and perfect it till grade 20 |
21 - 30 | Novice Knight | Second Skill |
31 - 40 | Senior Knight | Third Skill |
41- 50 | High Knight | Fourth skill |
51 - 60 | Warrior Knight | Fifth Skill |
61 - 70 | Veteran/Master Knight | Sixth Skill Humans- bloodline training only for knights Elves - spirit contracts Dwarf - inherit the blessings from the ancestors - to give to the weapons |
71 - 80 | Grand Master Knight | seventh Skill - mini ultimate |
81 -90 | Dominion Knight | Domain skill |
91 - 99 | Warlords | Ultimate skill and From this point onwards the growth grades are ambiguous because some people hit their limit when they cross 90 grades but some keep growing. The knight is not required to follow the rule of learning a skill per decadial grades |