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Epic of Caterpillar - Chapter 659

Published at 8th of April 2021 08:54:59 PM


Chapter 659: 659

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The Skill I got had me startled for a tiny bit, but I quickly brought myself back to normal as I continued changing Subclasses.

[Supreme Governor of the People]

A Class unlocked by a Supreme Governor, whose people is the most beloved part of its life.

This Class strengthens some of the user's stats while enhancing the capabilities of governing the people below the governor's Nation.

This Class also enhances the user's ability to lead people into becoming its citizens. 

This Class offers an increase in the level of skills related to Governing and Leading. 

[Available Skills: [Enlightenment: Governor Path: Level 1] (1000 SP) (Required to Complete the Class), [Governor Path Enticement: Level 1] (1000 SP) (Required to Complete the Class)

[Exchangeable Stat Bonuses: None.

Oh! Another one! Nice, time to get this Skill to level 10!

I quickly selected this Subclass, as it meant that my Enlightenment-related Skills will reach level 10!

Ding!

[Kireina] changed Subclasses to [Supreme Governor of the People]!]

[Kireina] gained +500 Strength!]

[Kireina] exchanged 2000 Skill Points for the [Enlightenment: Governor Path: Level 1] (1000 SP) (Required to Complete the Class) and [Governor Path Enticement: Level 1] (1000 SP) (Required to Complete the Class) Skills!]

[Kireina] learned the [Enlightenment: Governor Path: Level 1] and [Governor Path Enticement: Level 1] Skills!]

[The [Enlightenment: Governor Path: Level 1] and [Governor Path Enticement: Level 1] Skills have been integrated into the [Enlightenment: Chaotic L.u.s.tful Inhumane Life Nature Demonic Beasts Industrial Magic Technology Otherworldly Item Creation Path; Level 9] and [Chaotic L.u.s.tful Inhumane Life Nature Demonic Beasts Industrial Magic Technology Otherworldly Item Creation Path Enticement; Level 9] Skills respectively!]

[The [Enlightenment: Chaotic L.u.s.tful Inhumane Life Nature Demonic Beasts Industrial Magic Technology Otherworldly Item Creation Path; Level 9] and [Chaotic L.u.s.tful Inhumane Life Nature Demonic Beasts Industrial Magic Technology Otherworldly Item Creation Path Enticement; Level 9] Skills have evolved into the [Enlightenment: Chaotic L.u.s.tful Inhumane Governor of Life Nature Demonic Beasts Industrial Magic Technology Otherworldly Item Creation Path; Level 9] and [Chaotic L.u.s.tful Inhumane Governor of Life Nature Demonic Beasts Industrial Magic Technology Otherworldly Item Creation Path Enticement; Level 9] Skills!]

[The Levels of the [Enlightenment: Chaotic L.u.s.tful Inhumane Governor of Life Nature Demonic Beasts Industrial Magic Technology Otherworldly Item Creation Path; Level 9] and [Chaotic L.u.s.tful Inhumane Governor of Life Nature Demonic Beasts Industrial Magic Technology Otherworldly Item Creation Path Enticement; Level 9] Skills have increased!]







Hm, it did not awaken?

The Skill did not awaken nor evolved… Does it need more stimulus?

I wonder if I can use a Divine Skill Scroll to force it to evolve then, but maybe just getting more enlightenment may do the trick. 

Now, the next Subclass…

[Divine Delicacies Gourmet Chef]

A Class unlocked by a chef that has attained the level of divinity while cooking delicacies.

This Class strengthens some of the user's stats while enhancing its cooking capabilities. 

This Class also enhances the user's ability to make the food it prepares delicious, while also bringing various stat boosts.   

This Class offers an increase in the level of skills related to cooking. 

[Available Skills: [Divine Gastronomy: Level 1] (2000 SP) (Required to Complete the Class)

[Exchangeable Stat Bonuses: [+200 HP, MP, Strength, and Speed] (500 SP) (Required to Complete the Class)

It enhances my ability to make tasty food.

That is indeed an incredibly big necessity.

Ding!

[Kireina] changed Subclasses to [Divine Delicacies Gourmet Chef]!]

[Kireina] gained +100 HP, MP, Strength, and Speed!]

[Kireina] exchanged 2500 Skill Points for the [Divine Gastronomy: Level 1] (2000 SP) (Required to Complete the Class) and [+200 HP, MP, Strength, and Speed] (500 SP) (Required to Complete the Class) Skill and Stat Bonuses!]

[Kireina] learned the [Divine Gastronomy: Level 1] Skills!]

[Kireina] gained [+200 HP, MP, Strength, and Speed]!]

This new Skill, it seems that it might be of very good use.

[Divine Gastronomy: Level 1/10]

The power to unleash divine techniques through the preparation of good, increasing the quality and effects of the food prepared.

This Skill enhances the flavor, freshness, and many other attributes within the food prepared.

This Skill enhances the power gained through eating food.

This Skill makes the user more akin to detect special flavors, giving the user a greater taste sense.

Amazing!

For someone that likes to indulge in eating so much such as myself, this Skill really does hit the spot!

I immediately use this skill in the food I was eating, it seems that you can even use it as some kind of enhancement, the large meat of the thunder dragon became shinier and meatier, and as I bit into it, it tasted even better.

As I enjoyed the meal, I continued changing Classes.

[Grand Magical Golem Creator]

A Class unlocked by an immensely talented Magical Golem Creator. 

This Class strengthens some of the user's stats while enhancing the creation of golems and conversion of items into golems. 

This Class also enhances the user's ability to make to strengthen any synthetic 'living' being, such as golems, automaton, and so on. 

This Class offers an increase in the level of skills related to golem creation. 

[Available Skills: [Golem Transmutation: Level 1] (1500 SP) (Required to Complete the Class)

[Exchangeable Stat Bonuses: [+1000 MP] (1500 SP) (Required to Complete the Class)

Hm? Another Golem Creation Skill…? Okay, time to get it.

Perhaps with this, Wall, the Castle, and the Mountain Gaia can get some powerup? The whole Nation's streets, buildings, and so on are a golem too.

And I think, after becoming a dungeon myself, I should be able to convert my dungeons into golems… Oh wow, I did not think about that.

Anyways…

Ding!

[Kireina] changed Subclasses to [Grand Magical Golem Creator]!]

[Kireina] gained +500 MP!]

[The Level of the [Transcendental Element Creation and Manipulation; Golem Materialization; Level 8] Skill has increased!]

[Kireina] exchanged 3000 Skill Points for the [Golem Transmutation: Level 1] (1500 SP) (Required to Complete the Class) and [+1000 MP] (1500 SP) (Required to Complete the Class) Skill and Stat Bonuses!]

[Kireina] learned the [Golem Transmutation: Level 1] Skills!]

[Kireina] gained [+1000 MP]!]

[The Skill [Golem Transmutation: Level 1] has been integrated into the [Transcendental Element Creation and Manipulation; Golem Materialization; Level 9] Skill!]

[The Level of the [Transcendental Element Creation and Manipulation; Golem Materialization; Level 9] Skill has increased!]

[The [Transcendental Element Creation and Manipulation; Golem Materialization; Level 10] Skill has awakened into the Superior Unique Skill [Divine Element and Golem Creation, Transmutation, and Materialization: Level 1]!]

So, Golem Transmutation just merged into it and made it level to 10, awakening straight away…

Interesting.

[Divine Element and Golem Creation, Transmutation, and Materialization: Level 1/10]

The power that should not belong to a mortal, a power that not even gods can grasp completely due to their specializations in their desired attribute.

This Skill reflects the user's ability to manipulate, materialize, and transmute the elements of the world.

At this level, only the basic attributes can be controlled to an extent, but with further training and the addition of other Skills, more manipulation can be achieved.

This Skill can be used in conjunction with Skills such as Fire Attribute Magic to enhance the power of the spells, while also increasing the manipulation of the attribute and even bring new effects and more flexibility.

This Skill makes the user virtually compatible with every attribute.

[Abilities: [Element Creation], [Element Manipulation], [Element Transmutation], [Element Materialization], [Enchant Element], [Element Merge], [Infuse Element], [Golem Creation], [Golem Conversion], [Golem Enhancement], [Blessing of the Elements], [Blessing of the Synthetic Lifeforms], […]

Hm?!

For real, changing Classes always brings so many new things, I cannot stop but be startled by almost every Class, this is a bit insane.

Even Classes that seem boring can bring this much power and wonder, it's amazing.

This Skill already gave me the ability to control and create Elements, but only for a certain amount. I could not use such Skill for offense, nor this one seems to be the case.

Well, I kind of can, like throwing fireballs and large pieces of stones, I suppose if you put enough intent into it…

Thing is, I already got large amounts of offensive Skills, including Magic Skills filled with deadly Spells, so the usage of things such as these Skills goes into something else.

Like using it to convert everything into a golem and control it as if it were a part of my own body, moving all the nations on Nyzzet's Dungeon to my Empire was through this Skill. Now, I guess it had become even stronger to the point of getting ridiculous, this is really some kind of God-like power at this point.

It really does let me just manipulate any attribute. Yes, it can.

Can I use it to shape the entire Realm and kill everyone I want to live peacefully without so many looming threats at every corner?

No, I cannot, its use is amazing but limited. And just as the skill description, it needs the support of many other Skills.

And Gods can still attack me with their divine techniques and overpower this Skill as well, throwing rocks at them or flows of water will not do shit, even if infused with God Devour, strong enough attacks are needed, such as Chaos Attribute Spells.

But this Skill is certainly still very useful, I just need to use my creativeness on it, and I got a lot of that.

Moving to another class… This one is certainly… something.

[Self-Body Mystical Alchemist Master]

A Class unlocked by a Mythical Alchemist Master who uses its own body as its primary material to craft anything.

This Class strengthens some of the user's stats while enhancing the creation of anything that uses the user's body parts. 

This Class also enhances the user's ability to make greater items and equipment by using the user's body parts. 

This Class offers an increase in the level of skills related to alchemy.

[Available Skills: [Enhanced Quality: Body Parts Materials: Level 1] (1800 SP) (Required to Complete the Class)

[Exchangeable Stat Bonuses: [+1000 MP and Charisma] (1800 SP) (Required to Complete the Class)

Interesting, so this just enhances the quality of my own flesh as ingredients and materials!

That is wicked, alright, let us go for it!

Ding!

[Kireina] changed Subclasses to [Self-Body Mystical Alchemist Master]!]

[Kireina] gained +500 MP and Charisma!]

[The Levels of the [Magic Science Usage: Level 3] and [Universal Crafter, Alchemy and Forge Grandmaster Recipe Book: Level 8] Skills have increased!]

[Kireina] exchanged 3600 Skill Points for the [Enhanced Quality: Body Parts Materials: Level 1] (1800 SP) (Required to Complete the Class) and [+1000 MP and Charisma] (1800 SP) (Required to Complete the Class) Skill and Stat Bonuses!]

[Kireina] learned the [Enhanced Quality: Body Parts Materials: Level 1] Skills!]

[Kireina] gained [+1000 MP and Charisma]!]

Hmm, my flesh feels strangely shiny.

Ooh, is this the increase in quality?

Hmm, my flesh now feels a bit more delicious.

I have to concentrate on not eating myself now…

Haah, damn I am doing it.

Actually, with Uroboros activated, I can constantly eat myself, but it feels so natural, does it even matter at this point?

Certainly not.

I have around nine thousand Subclass Skill Points left, time to make the best use of them with the next couple of Subclasses.

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