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Published at 21st of December 2022 05:48:19 PM


Chapter 512

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Reese may be very surprised at the appearance of this special death knight, but at this time, Reese does not want to explore the reason why this death knight appears here.

After feeling the weakness of this special death knight, there were many thoughts in Reese's heart that he didn't have.

Perhaps in the previous process, in order to resist the erosion of the death cloud, Reese lost his treasure. At this time, Reese wanted to get some compensation from other aspects, or just recognized the strength of the death knight from the bottom of his heart. When Reese realized the weakness of the death knight, he immediately realized that this was an excellent opportunity for him.

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What makes Reese's heart very excited is that he sees the opportunity to completely control this powerful death knight.

In Reese's mind, as long as he can obtain the control of this powerful death knight, he will no longer need to carry out magic research under the protection of Lord blakada as before, but can really enter the high level of the spirit and gain many conveniences that he did not have before.

And, in Reese's view, this death knight's powerful ability will undoubtedly bring great help to himself.

Reese knew that once he missed this opportunity and waited for the weak death knight to recover, he would not have any chance.

The original destruction caused by the cloud of death, whether it was the injuries of the Necromancers around or the severely corroded ruins around, left a deep impression on Rhys.

Reese knew that once the death knight was fully recovered, his strength was obviously far beyond himself, and he could not defeat him, let alone try to control him.

For those undead creatures that have been controlled by the necromancer, they have almost no chance to get rid of the control of the necromancer.

The existence of spiritual imprint is the means for the necromancer to control the undead creatures. Unless the necromancer dies first, there is almost no means to remove the spiritual imprints that deeply exist in the sea of the spirit of the dead creatures.

Once the spirit mark is cast by the necromancer, the necromancer has no way to eliminate it. Even the most powerful necromancer can't erase the spiritual imprint imposed by the weak necromancer on the undead creatures.

Whether the necromancer or the undead it controls dies, the mental imprint will be removed. Besides death, the spirit mark can only be removed by the undead mage.

The process of releasing the spiritual imprint will produce strong pain in the perception of the necromancer, and even damage the spirit sea of the necromancer.

If ordinary necromancers have insufficient spiritual attributes and can't control the undead creatures, and need to clear some mental imprints, they would rather kill the undead creatures they control directly than remove the mental imprint on their own initiative.

For ordinary necromancers, even if they get the Necromancers controlled by other necromancers, as long as the former necromancers are not dead, even if the Necromancers' rank is very high, it will not bring much improvement to the Necromancers' own strength.

The existence of spiritual imprint makes the necromancer unable to control the undead creatures that have been controlled by other necromancer. Only the original necromancer can control this undead creature.

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The reason why Reese was so excited was that he was a powerful monster hero with the identity of death knight.

No matter how powerful the ordinary undead is, there will be no accident. No undead mage can make a mental imprint on the controlled undead.

However, for death knights, the control of mental imprint is no longer always effective.

Creatures that can be transformed into death knights need hero templates. When heroes are transformed into death knights, their original memory, strength, and even the hero's expertise will be completely preserved. In addition to missing part of the emotion, the death knight will still maintain the original heroic position.

For heroes, the most important thing is the cohesion of their own will. The will of a hero can be in all aspects. Any creature that can become a hero will inevitably experience this process.

The profound will of a hero is the relationship between the spiritual imprint and its influence. Even if they are transformed into death knights, if the hero's will is extremely strong, he can even suppress the existence of spiritual imprint.

Before that, when rod was in the territory of Eli, his Centaur leader once got out of control and suppressed the mental imprint in his body.

In this process, in addition to the stimulation brought by the spring of spirits to the Centaur leader, the strong will of the Centaur leader due to the feeling of the death of his people is also an important reason.

But unfortunately, not all heroes have this will. Due to the different wills when a hero becomes a hero, only a few heroes will choose to resist the control of the mental imprint, and most heroes will be suppressed by the mental imprint.

In addition to the will, the hero itself is an existence that can not be treated with general rules. There are many rules that apply to ordinary creatures. There are always some changes in heroes.

Mental imprint can control the undead very well. Any ordinary undead can't get rid of the control of mental imprint, but it's not absolutely applicable to the death knight.

There are only a few death knights who can get rid of the control of mental imprint. In most cases, the will of death knights can only be suppressed by mental imprint.

After all, death knights are different from ordinary undead creatures. Their ability to suppress spiritual imprint makes some undead mages see the channel to obtain control of death knights from other undead mages.

Those powerful necromancers, even some liches, are further studying the knowledge of mental imprint, hoping to find a way to forcibly display mental imprint and control other undead creatures, but they have not achieved much. It seems that only relying on the knowledge possessed by necromancers, they can no longer improve mental imprint.




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