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Is This Really A Game? - Chapter 119

Published at 19th of May 2023 05:55:38 AM


Chapter 119

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On the way back from the abandoned department store, the four members of The Cowboy Team felt that the wind blowing on their faces was sweet.

The sun is setting.

When Tomorrow and his party appeared at the north gate of the shelter, dragging a cart full of supplies, almost all the players' eyes popped out.

"F*ck?!"

"Awesome!!!"

"Did you call out the console???"

"Father planner, I beg you, cut it off quickly! If you don't cut it off, these people will go to heaven!"

Loaded with loads of loot! And all that is visible to the naked eye is good stuff!

This is too exaggerated!

Autumn Grass and Akiba sitting in front of the booth were attracted by the movement there, and they also looked over. Especially the younger sister, who stretched her neck curiously, trying to see clearly what was inside the caravan.

But just when she was about to stand up, she was pulled back by her sister.

Autumn Grass shook her head and patted her sister's head.

"Don't look around, it's impolite."

Akiba pouted aggrievedly and lowered her head.

"I know."

Still, she was curious. Although she couldn't understand what the blue coats were talking about, and she couldn't see what was on the caravan, but she always felt that they seemed very excited.

Could it be... Is a baby born?

The players looked envious, jealous, and kept yelling that it was too unreasonable. Many people called out the planner to father in unison.

Hearing someone calling for planner, Walker couldn't sit still. With Light's character, he must be spying on the screen at the moment, he must have heard it!

Without hesitation, he immediately yelled back.

"Cut the crap! Do you know how hard it is for me to get down? Two crawlers! One front and one back! There are hundreds of nibblers, do you know how we beat them down? Damn, you all!"

Looking at Walker who was pretending to be aggressive, Tomorrow couldn't help holding his forehead.

Bunny didn't talk nonsense, and went straight to Walker, holding Walker's collar, and led him away like a chicken.

"Hey! Don't pull me, I haven't finished yet!"

"Shut up and stop talking nonsense!"

"Yes! Be silent!"

Together, Gale and Tomorrow pulled the caravan full of supplies, passed through the north gate non-stop, and headed for the NPC's warehouse.

If these little buddies knew that this truck full of supplies was just the tip of the iceberg in the shelter, I don't know how they would feel.

As for how rich the supplies on the car are?

Sum it up in one sentence. These materials have become so fat that the warehouse manager had to ask his superior, the old Luka, for help, and the old Luka was helpless in the face of the materials in the caravan. He didn't know what to do, so he could only continue to report to his superior, Manager.

"...My lord, I really don't know how to set the price, so I can only trouble you to decide for yourself." Standing in front of Lucius in fear, Luka lowered his head as if he had made a mistake.

Ignoring his words, Lucius went straight to the caravan, glanced inside, and frowned sharply.

F*ck Get rich!

Looking back at the four excited young players, Lucius nodded approvingly.

"You guys have exceeded my expectations... Honestly, I didn't expect you guys to bring back so many things."

Seeing the expression on Manager's face, the four little players became even more excited.

Get rich, get rich!

Tomorrow raised his head and chest, with a respectful expression on his face.

"Dear Master Manager, it is my honor to contribute to the great cause of rebuilding civilization!"

Walker also took the call from the side.

"That's right! It's my honor!"

"I'm glad you can think so, but distinguishing rewards and punishments is also an important part of rebuilding civilization. I will count the rewards that should belong to you," Lucius glanced at the caravan and continued, "It will take some time to count these materials, I will give you a suitable amount before midnight...including settlement of other resources you found in the dungeon."

Lucius used drones to OB them before, and also collected their in-game chat recordings, so he knew exactly what they were doing there.

The four players didn't doubt how Manager knew about it. After all, is it strange that the NPC knows the whereabouts of the players?

Not surprising at all! This guy can even kick people off the assembly line.

On the contrary, when they heard Manager use the word "Duplicate" to refer to the shelter they found under the department store, all four of them showed excited expressions on their faces.

Dungeon! Sure enough, the one they cleared was a hidden dungeon!

Although the dungeons of this game are all one-time...

Tomorrow looked respectful.

"We are not in a hurry, everything is according to your arrangement!"

Leave the caravan next to the warehouse.

Tomorrow and his team carried Irena to the mortuary, and then took the elevator back to the shelter, ready to get off the assembly line and get up.

Lucius left the job of counting the loot to Popo, and then asked Luka to issue a task to recruit some players of strength and physique, and take them to drag back the supplies under the department store.

"...The map has been updated on your VM, if you can't find a way, turn on automatic pathfinding."

"Remember, when you get to the place, as long as you can take it away, bring it back to me!"

"Don't leave a single screw!"

After explaining these things, Lucius got on the elevator and returned to the shelter, turned on the computer and started editing the update announcement of Alpha0.61 version.

That's right, the version number is not 0.7, but 0.61.

This update is only a supplement to version 0.6. As for why the sudden update?

In fact, it wasn't entirely because of the "Revenue settlement" problem of The Cowboy Team dungeon, and a large part of the reason was that there was a problem with Brother Mole's team.

Let's talk about The Cowboy Team first. The battle of abandoning the department store can be said to have been fought very beautifully.

Lucius hardly worried, they wiped out all the alien species in the underground garage, and came back with a cart full of supplies. And these materials are very high-quality industrial raw materials!

Especially those high-quality metal materials such as chromium ingots and tungsten ingots. There are a lot of them stuffed in the caravan. If you want to buy these materials, you can only import them from Red River Town at present, and the price is not cheap.

As for precious metals such as gold and silver, they are conductors with excellent performance, and they are indispensable for making precise instruments. Not to mention those non-metal consumables and chemicals, they are all good things of great value.

Now the crux of the problem is, how to calculate the income?

If it is processed to the NPC warehouse, his little players will definitely suffer a blood loss. Many varieties have no corresponding orders at all and can only be recycled as garbage.

If you want to maximize the profit, you can only drag it to the market at the North Gate and sell it slowly, but in this way, you may not be able to sell it all until next month.

After all, the life players who can use these materials can be counted on one hand.

The most reasonable solution is for Lucius to directly set a price and buy the materials produced by the entire dungeon in the form of reward settlement.

Equivalent to bulk commodity wholesale. This is actually quite easy to say, anyway, sending money to the players is, for Lucius, moving silver coins from one pocket to another.

Now that there is a bank, even the steps of moving pockets are omitted. Earnings settlement is a minor issue.

What the Alpha0.61 version really needs to solve is the imbalance of the dungeon gameplay and the problems in the distribution mechanism!

This problem did not appear on the side of The Cowboy Team, but it is actually a bit serious on the side of Brother Mole's "Greenhouse Ruins".

The dungeon of "Wasteland OL" is different from the traditional MM, and even strictly speaking, it cannot be regarded as a "Dungeon".

First of all, the dungeon of "Wasteland OL" will not be refreshed once it is cleared.

Secondly, the number and difficulty of monsters do not increase with the progress of the strategy, but in many cases, they decrease with the progress of the strategy.

This may be in line with the logic of reality, but not the logic of the game.

After all, orthodox RPG games will give players time to level up, and put the most difficult boss at the end of the level.

However, in "Wasteland OL", the most difficult bone to crack is probably the first line of defense. After breaking through the first line of defense, the rest is harvesting.

This mechanism determines that the easier it is to push the dungeon to the back, the players who open up wasteland are thankless, throwing their lives and equipment in it may not be able to reap benefits.

Obviously, Brother Tomorrow probably thought of this in advance, and after discovering something good, he didn't announce it on the forum at all, and a group of people made a fortune there silently.

He didn't go to the forum until he couldn't move anymore, and he went to the forum to shake a passerby of the physique department. During the specific discussion, they even left the private chat without saying a word, until the dungeon was cleared, and many players did not know that there was this dungeon.

A fish let them eat from the beginning to the end, naturally there is no problem of uneven distribution of income, or being picked by other players.

But when it comes to the "Greenhouse Ruins", it's a completely different situation.

From the dungeon was developed to the present, the number of players who play there has quadrupled, and it has almost become a battle of hundreds of regiments!

Lucius couldn't believe it if he didn't see it through the drone and VM map. The first floor of the greenhouse, which was originally not spacious, unexpectedly squeezed in nearly 50 players!

What's more terrible is that these later players had almost no output, they patronized to harvest the cocoons of devil moths in the back, picked up two lumps and ran away.

If the players who were bleeding and sweating in front had no objections, then it would be a ghost!

According to the posts on the forum, Lucius gradually realized that the current dungeon has serious "Bugs" in the gameplay mechanism.

Under the current gameplay mechanism, first of all, the value of intelligence cannot be reflected, and secondly, players who open up wasteland have become taken advantage of, and what they earn is either the old players who made a fortune silently, or sneaked in later to pick up the leaks.

Is this reasonable?

It doesn't make sense at all! If you still do this in the internal test stage, who will share the strategy in a foolish way?

As the embodiment of justice, Lucius certainly would not sit idly by. Fairness is the second principle after the server environment. Since there are bugs in the existing gameplay mechanism, it must be adjusted!

[ Alpha0.61 Bersion Update: Dungeon rule adjustment! ]

After typing a line of title, Lucius continued to edit and adjust the detailed rules in the document.

The first is definition.

Including special facilities such as alien lairs, hidden resource points, refuge ruins, etc, as long as the search value is greater than 100 silver coins and has a certain threat level, it will be marked as a "Dungeon" on the map.

The income of small dungeons will be settled immediately after clearing the level. Large dungeons may be divided into multiple small dungeons, and the income will be settled in stages according to the progress of the strategy.

In principle, to enter a dungeon, you need to obtain the "Exploration right" first.

Players can only have the right to explore one dungeon at the same time, and the dungeon is only authorized to one player.

Authorized players can organize their own teams and enter the dungeon to explore. If the remaining players illegally break into the dungeon that has been authorized to explore, it will be regarded as a violation of the right to explore, and fines will be imposed depending on the specific circumstances, and the infringed players will be compensated.

Based on the time when the VM uploads the map data, the first discoverer of the dungeon will automatically obtain the priority exploration right of the dungeon after the clues are uploaded and the judgment is completed.

"One dungeon doesn't need so many players rushing in. They all squeeze into one dungeon, which is inefficient and prone to chaos. It's better to spread out to explore more dungeons."

"Protecting the rights and interests of the discoverers of 'High-value resource points' can also promote players to discover more good things."

"Well, not only must the number of authorizations be limited, but also the time period...to get rid of those who occupy the latrine and don't shit."

Lucius continued to edit the document. Depending on the type of instance, the authorization period for priority exploration rights is between 3 and 7 days!

Within the time limit, the discoverer of the dungeon and his teammates can give priority to exploring the dungeon, or transfer the priority exploration right to other players through trading.

However, it should be noted that the transfer will not trigger a re-time. In other words, the transferee can only obtain the remaining time of the permission.

If unfortunately, until the end of the priority exploration right period, the player still fails to clear the instance, the priority exploration right will be removed.

At the same time, the shelter will re-evaluate the difficulty of the dungeon based on the existing information, set a minimum clearance reward, and then conduct a public auction for the exploration right of the dungeon.

50% of the proceeds from the auction will be used to compensate players who lost their priority exploration rights, and the other 50% will go to the shelter.

This can also be regarded as compensation for land reclamation players. After all, every bullet fired is money, and it would be too pitiful to have no compensation at all.

Of course, the land reclamation player who has lost the priority to explore can also participate in the auction, if he thinks it is worth continuing to pay for this dungeon.

After the dungeon is cleared, the shelter will evaluate the income of the dungeon according to the specific situation and give a reasonable valuation.

Players can decide on their own whether to settle the dungeon income with the preset guaranteed bottom reward, or to settle according to the evaluation price given by the NPC.

If not selected, the default value is the maximum value of the two values.

At the same time, after the dungeon is cleared, the right to explore is automatically invalidated.

Players can continue to look for the next copy as the target of the attack, and the outpost will also re-plan the plots, areas, and facilities that have completed the attack.

Players can make reasonable suggestions. But whether to adopt it depends on the judgment of the relevant NPC.

As for the dungeons explored before version 0.61, the priority exploration right will be removed by default, and it will directly enter the auction process to re-dispose the exploration right.

According to the rules of who discovers who gets priority, the first to mark the entrance of the instance through the VM, and successfully bring the map data back to the shelter to upload [ Edge Paddle ], I am afraid that he will become the biggest winner of this version update.

Although he has lost the right to explore first, according to the auction rules, he will receive 50% of the proceeds from the auction of the right to explore as compensation.

As for whether he wants to give a share to [ Red Face Boxer ] who accompanied him to OB, that is a matter between the two of them.

……

When Lucius uploaded the Alpha 0.61 update announcement to the official website, it happened to be half past six in the morning in the real world.

This point is also the busiest time of the day on the official website.

No surprises. Almost as soon as the announcement of the 0.61 update appeared on the homepage of the official website, the topic in the forum was immediately detonated.

Tail: "What the hell! (`?′)Ψ"

Crazy Bookworm: "!!! Big news! This time the version number has changed to 0.61!"

Mole In The Hole: "The official has finally noticed the problem with the gameplay mechanism of the dungeon. If you don't care about it, this team really can't bring it! TT"

Tabletop Cop: "I feel sorry for Brother Mole, he is almost driven crazy by the rookies who rub the car. (⁠≧⁠▽⁠≦⁠)"

Roushaa The Big Momo: "Wait, what does this announcement mean? In the future, a dungeon can only enter one team at a time?"

Tail: "What?! Tail can't fish in troubled waters anymore?!!!!∑(?Д?ノ)ノ"

Sisi: "Tail, stop, please don't be so arrogant."

Scrambled Eggs: "F*ck me, one instance is bound to one person? Will the server be able to handle the increase in the number of people?"

Richest Elf King: "I don't think it's reasonable! It's an auction again! Mosquito will definitely raise their cards blindly!"

WC Really Has Mosquitoes: "Hey! Am I that kind of person? And even if I raise a sign, I won't let it go, okay?"

Richest Elf King: "How the hell have you been to the front line?!"

WC Really Has Mosquitoes: "Why haven't I been on it? Although I didn't go up, I got the equipment!"

Richest Elf King: "Stop bragging! You have killed more players than you have killed monsters!"

Shuri: "Okay, okay, stop arguing, tell me when my textile machine will be ready, I am about to cry. (⁠。⁠ŏ⁠﹏⁠ŏ⁠)"

Yamasaa, I Want To Go To The Toilet: "Shuri, don't cry! It's almost there, there are still a few parts missing! No, I have the workbench and the rubber for the piston. I promise to make it for you within three days! "

Mole In The Hole: "By the way, who of you knows the income of Brother Tomorrow and their dungeon? Why didn't I see them come out to pretend?"

Irena: "(⁠⁠ᴗ⁠⁠)"

Get Up Ten Times A Night: "(⁠ ⁠ꈍ⁠ᴗ⁠ꈍ⁠)"

Badass Bunny: "...Speaking of which, when will the exploration rights of the 'Greenhouse Ruins' dungeon start to be filmed? (⁠⁠‿⁠⁠)"

Gale: "Exciting. ⁠◝⁠(⁠⁰⁠▿⁠⁰⁠)⁠◜⁠"

Mole In The Hole: "Wait!! What are you trying to do? (⁠ꏿ⁠﹏⁠ꏿ⁠;⁠)"

Tomorrow Seeker: "Cough, Brother Mole... I'm sorry."

Mole In The Hole: "Good brother, give me a chance! I'm going to get through! ∑(っ°Д°;)っ"

Tomorrow Seeker: "Next time!"





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