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Published at 22nd of February 2023 07:07:30 AM


Chapter 23

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– [Roan-Hebrith] has made an offering to you.

– Offerings made to you: 21

– The effect of is activated.

– Your karma has increased by about 42 in ratio to the number of offerings made to you.

Immediately after the offering ceremony, led by Archbishop Roan-Hebrith, was over.

I could confirm the message that I had acquired a considerable amount of karma.

The amount of karma gained through this ceremony was much higher than I had expected.

Although the amount of karma increased through the offerings was high, it was more mainly due to the special events that occurred.

As soon as Roan announced the establishment of the temple, a new event message was floating around.

– [Roan-Hebrith] has gained the trait.

– Karma increased by 5.

– [Roan-Heblis] has declared the birth of a Church.

– Karma has increased by 50.

Is it because I appointed Roan directly as Archbishop?

Or was it thanks to Roan getting on board and declaring the birth of the Church?

A message at the bottom of the screen stating that Roan has acquired the characteristics of ‘Religious Leader’.

Apparently, it appeared to be a trait that corresponded to the upper level of compatibility trait that Roan already possessed.

The sum of the karma I received as a result of the birth of the religious order and the acquisition of Roan’s characteristics was 55.

Combined with the karma I had gained through offerings and the karma I had collected through hunting, it was enough to raise my level.

– You have reached level 6.

– grows.

– With you are able to observe the continent with a clearer gaze than before.

Due to the enormous amount of newly gained karma, I have reached level 6.

Naturally, as my level increased, my also reached a higher level.

No significant graphical upgrades or changes to the speech bubble.

However, I felt that the speed at which the screen moved was faster than before.

The range of permissible screen movement also seemed to have increased significantly compared to before.

In short, the map seemed to get bigger as the level increased.

“There doesn’t seem to be any graphical changes… The karma balance has changed something again.”

After the the next change was , which continued to output warning messages whenever the level increased.

New skills such as were not activated as it used to be.

The changes that occurred this time were in response to what the system had previously warned about.

– Warning: karma that is excessively biased in one direction is likely to generate a .

– The is tilted.

– A low level of occurred.

– Heroes will appear due to .

– Causality Rate Correction progression: 1%.

The Balance of Karma has always warned about the i.

And the results of this have appeared today.

Emergence of heroes.

I don’t know exactly what kind of change will take place, but I was sure that it was something that would be a penalty for me.

I couldn’t help but whet my appetite for the newly floated message.

“If I hunt too hard, will the difficulty level increase?”

If a game is too easy, it is not fun.

Therefore, a certain amount of difficulty adjustment was an understandable part of the game.

However, the fact that such a change appeared after the creation of the religious was worrying.

Even if the heroes are boss monsters with special attributes, there are fewer elements that affect me.

It seemed more likely that the characters would attempt to sabotage me in the course of my hunt.

Unless I wanted to see my well-developed characters disappear, I would need to keep an eye on their tracks from time to time.

“It looks like the characters will have to be monitored closely from now on. And that next message… what is this again?”

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